tag:blogger.com,1999:blog-8333965379660280891.post5597857916444841555..comments2024-03-19T16:13:05.126-04:00Comments on Hobby Games Recce: System -Neutral or OSR Stats?Peter Schweighoferhttp://www.blogger.com/profile/04572819535383879995noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8333965379660280891.post-44730016082075150552022-02-04T07:40:41.686-05:002022-02-04T07:40:41.686-05:00Both interesting points, each influencing a partic...Both interesting points, each influencing a particular style of play. At this point I'd think using my Any-OSR Key, though textual, would tie it too closely to D&D-style play. More factors for me to consider.Peter Schweighoferhttps://www.blogger.com/profile/04572819535383879995noreply@blogger.comtag:blogger.com,1999:blog-8333965379660280891.post-38930416931662999872022-02-04T06:35:23.382-05:002022-02-04T06:35:23.382-05:00If the work is designed for D&D-style play (PC...If the work is designed for D&D-style play (PCs seek experience points, leveling up, treasure, etc) then it makes perfect sense to go with OSR-ish statblocks.<br /><br />If the work is designed for some other style of play, then OSR-style statblocks would be a cynical move.<br /><br />IMO, it comes down to that.S. John Rosshttps://www.blogger.com/profile/12284417121877141161noreply@blogger.comtag:blogger.com,1999:blog-8333965379660280891.post-29872119116838889042022-02-03T10:46:06.567-05:002022-02-03T10:46:06.567-05:00If you'd doing an OSR product, I'd suggest...If you'd doing an OSR product, I'd suggest doing something OSE (Old School Essentials) 'compatible' - it's basically B/X D&D, so using it's stats you get a B/X D&D stat block that appears to be the lingua franca for the various OSR-related games as it's easy to convert to and from.sirkerryhttps://www.blogger.com/profile/08527561024623753968noreply@blogger.com