“We do not learn from experience...we learn from reflecting on experience.”
– John Dewey
We can learn a lot from games if we take the time to look beyond the mere momentary entertainment they offer. Like real life, we often finish a game, make some cursory judgments about whether we liked it, and then head home to our daily toils, temporarily restored by some brief respite of play. Too often it seems we stumble through life like this, careening from one crisis to another on various fronts (home, work, school, friends), muddling through the tedious daily grind, and finding passing relief in our hobby interests before succumbing to sleep, all while rarely taking time to look back at our experiences, reflecting on them to see what we might learn, what we might change as we move forward. Games, especially those we play for some educational value (however shallow), can help teach us to analyze an experience, reflecting on what we hated and liked, how our choices affected the game, how we interacted with other players, and what we might do next time to achieve a more favorable outcome. Reflecting on the play experience remains a paramount exercise when using games for learning, in both formal settings and in our own casual gaming.
