Tuesday, September 27, 2022
Gaming Artifacts: AD&D Deck of Encounters
I’m
always on the lookout for interesting resources to inspire and
enhance my solitaire roleplaying gaming. Most work just as well for
group play, but some can form the basis for solo adventures when the
gang just can’t coordinate schedules and you want to spend an
afternoon immersed in an imaginary game world. Years
ago I recall using the
second edition Advanced
Dungeons & Dragons Deck of Encounters: Set One for
a few weekend forays back into my favorite Basic/Expert
D&D
rules. I
don’t recall much about the few play sessions other than they
offered some satisfying entertainment and relief from stress at the
time. Perusing the deck today I can see how they provide a range of
adventure seeds one might develop
into
sole encounters or springboards for more involved adventures. It’s
quite AD&D
specific, but enterprising
gamemasters can adapt most encounters to their favorite game setting
or genre with a little work. Alas,
it’s not cheap to acquire these days, especially when other
resources exist today with a similar if not more effective
inspirational impact.
Tuesday, September 13, 2022
Considering Wargaming & Troubled History
“Time is the king of all men, he is their parent and their grave, and gives them what he will and not what they crave.”
– Pericles
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| Queen Elizabeth II figure by King & Country |
Tuesday, September 6, 2022
Osprey Books Wargaming Notes
I can’t
recall the first Osprey Publishing book I bought. I’m
guessing it might have been something
either for the Victorian period or World War II. But
I certainly remember – in those days when my interest remained
firmly grounded in roleplaying games with only nascent dabblings in
miniature wargaming – the few pages at the back of each Campaign
series book offering
insights on how to wargame the campaigns featured in the book.
They’re something I miss today as I explore historical miniature
gaming
even as Osprey itself publishes its own rules and
I continue exploring sources that address playing
out
historical conflicts on
the tabletop.
Tuesday, August 30, 2022
ACW Ironclads Minis
“It must be confessed that both ships were queer-looking craft, as grotesque to the eyes of the men of ’62 as they would appear to those of the present generation”
– H. Ashton Ramsay, engineer, CSS Virginia
A few years ago I discovered Bob Cordery’s excellent Gridded Naval Wargames* and began using it to explore different naval battles. The rules for American Civil War ironclad engagements worked quite well on my initial try, though I modified the critical damage system slightly for a little more depth. At first I used basic hand-crafted 1:1200 models for the USS Monitor and CSS Virginia (what us Northerners commonly learn in school as the Merrimack), but as I dove deeper into ACW ironclad warfare, I sought to collect professionally cast models. What started in the “Before Times” prior to the covid pandemic has since expanded into a significant sector of my wargaming hobby. Thankfully I’ve found some good suppliers of models to fuel my habit.
Tuesday, August 16, 2022
Summer Reading
“There are worse crimes than burning books. One of them is not reading them.”
– Ray Bradbury
My son started school last week. For one of his first English assignments he had to endure the obligatory “write about what you did last summer” exercise. Most of his summer consisted of sitting around playing Roblox, but he mentioned most of our various excursions (about which I recently blogged). Summer reading was, alas, conspicuously absent. His electronic-media-dominated generation rarely pays attention to books, preferring to stick their faces in screens all day long. That said, my son surprised me on a last-day-of-summer trip to the regional used bookstore, where he was particularly keen on getting a book he’d noticed on a previous visit: Operation Mincemeat by Ben Macintyre. It gave me a small glimmer of hope that his generation won’t completely forget about books.Tuesday, August 9, 2022
Summertime Distractions
“In our leisure we reveal what kind of people we are.”
– Ovid
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| We even did the local renfaire. |
Tuesday, July 26, 2022
Tables of Possibilities
“That is the exploration that awaits you! Not mapping stars and studying nebula, but charting the unknown possibilities of existence.”
– Leonard Nimoy
I love
randomized
tables in roleplaying games. They
offer a quick-reference, thematic list to help define some
aspect of a
setting. A
character’s past experiences. Encounters
for a particular environment. Things
that go wrong when you roll a critical failure. Some
keep it simple, others elaborate with extra information or reference
to other
tables
to determine more
details about
the results. Most
provide a die type to roll to randomly determine results, though one
might simply glance down the table and pick something appropriate for
the moment. I’m
definitely of the “roll or choose” camp, leaving things up to
fate when I can’t decide, or choosing something that best reflects
where the action or characters are going; though I rely on the dice
when using table related to character creation. But
tables themselves provide only half the necessary material;
gamemasters and players bring their
own involvement, perspective, and creativity when enabling table
results to add richness
to their games.
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