Showing posts with label parenting. Show all posts
Showing posts with label parenting. Show all posts

Tuesday, July 14, 2026

Vacation Staff Rides

 “There are many truths of which the full meaning cannot be realized until personal experience has brought it home.”

John Stuart Mill

The author peers out over the wall along
Fredericksburg's Sunken Road.
Our family doesn’t care much for vacations where we lounge on the beach, relax at some lakeside cabin, or hike in the mountains; we much prefer to engage our minds visiting sites of historical interest across numerous periods and subjects. Whether we’re making a summertime day trip or planning a slightly more substantial journey, we make sure the itinerary includes some places of historical significance to explore. Sometimes we re-visit and re-discover past favorites, other times we venture forth to someplace new. Like the “staff rides” of the 19th century Prussian officer corps and continued by military personnel to this day we use them as opportunities to place the history we read about, view in movies, and play on the gaming tabletop in a real-world context we experience first hand.

Tuesday, May 19, 2026

Game Aspirations for Summer

Man is most nearly himself when he achieves the seriousness of a child at play.”

Heraclitus

A toast to summertime
gaming aspirations.
Our much-manipulated academic schedule calls for the local public school year to end before Memorial Day (and begin the first week in August…don’t get me started). So we’re already considering father-son gaming and history activities to stay engaged over the summer. I remain thankful my teenage son has cultivated an interest in history, one that, over the years, has matured beyond simply visiting sites and playing games into a more critical examination of our past and how we can explore it on the gaming table. This offers me some comfort in my ever-challenging efforts to engage him in anything beyond sleeping, spending time on his electronic devices, and asking what’s for dinner. He has, surprisingly, voiced an interest in several activities that would involve him in somewhat productive intellectual activity (and pry him away from his devices). Right now we have a list of very flexible objectives, but it’s a start in providing some structure to what can easily become a summer of lazy days.

Wednesday, July 9, 2025

Museum Gift Shop Games

 Many a trip continues long after movement in time and space have ceased.”

John Steinbeck

At the NASM in 2023 with my
favorite Grumman G-21 Gooose.
Summertime in our family always means trips to museums and historical sites. My parents frequently tried to expand our horizons and engage our interests on day trips and week-long vacations. As a parent myself I’ve tried to nurture curiosity in my son with similar excursions as best we’re able, notably weekly day trips during the summer months. Our visits often end in the gift shop seeking some souvenir of our experience...or more often books and other materials to help us explore a topic on our own at home. Related games, however, remain extremely rare finds in gift shops. Although I know other places to look to find games exploring topics found at museums and historical sites, other people might benefit from easy, affordable ludic introductions in expanding their horizons.*

Tuesday, April 30, 2019

Summertime Excursions & Battle Cry

A cannon overlooking Lenn Park
on the site of a Civil War engagement.

We recently took my son, the now nine year-old Little Guy, to his first Civil War battlefield. I’m always worried about doing these things too soon, but he demonstrated an interest in the history: getting enthralled by the National Park Service movie on the battle, examining and reading about the artifacts, walking along the trails to the barely visible remains of entrenchments, and tolerating his father and uncle droning on about aspects of the exhibits and terrain. His growing understanding of history merging with my enthusiasm for games gives me an idea for summertime activities that might benefit him next year when he studies Virginia history: combining day trips to area battlefields with reading books from Daddy’s library and playing games portraying the events we study. Our trial visit to the Chancellorsville battlefield and a few rounds of Richard Borg’s Battle Cry helped convince me this just might work.

Tuesday, May 23, 2017

Summertime Gaming Can Reinforce Lessons

Today’s the last day of school on the medieval frontier of Northern Virginia...the medieval side. (Alas, our school board thinks starting school the second week of August, putting the first term SOL testing right before the December holiday break, will increase SOL scores instead of focusing on paying teachers decently and letting them teach instead of handle bureaucracy....) Already last week summertime recommendations started coming home: a list of recommended “series” books for summer reading, a 22-page handout with math problems to solve, a list of educational websites to visit, a page of “dice games” that are really just math exercises with dice, and a thick, door-stop-sized reading/writing workbook someone ordered but apparently didn’t use all school year. All this comes slathered in the repulsive stigma of homework, something the seven year-old Little Guy has grown to dislike and resist throughout the school year, more so in these final weeks before summer vacation. So what’s a parent to do? I’m turning to two things we know and enjoy: fun themes and games.

The Little Guy – and most elementary school kids, I suspect – maintains a host of interest in various media properties: Minecraft, Transformers, Pokemon, Star Wars (particularly Clone Wars), Godzilla, Doctor Who. Interest in them waxes and wanes, but they sometimes help him engage in educational activities disguised as fun. (I’ve blathered on about themes in games before in “Introducing Newcomers to Games: Theme & Mechanics.”) Just the other weekend we caught him sitting in bed reading a Star Wars book aloud to our cats (granted, they like hanging out in his comfy bed anyway, but apparently reading was a bonus). We’re embarking on a first-edition Star Wars Roleplaying Game campaign at his insistence; so far he’s enjoyed accurately adding up the results of numerous d6 rolls, especially when tossing handfuls of dice when using a Force Point. He reads all the powers and attacks on the cards when we play the Pokemon collectible card game.


Tuesday, December 27, 2016

Very Geeky Holidays

I’m thankful that throughout my life the holidays have always been a time to indulge my inner geek and share it with others. It’s become a quiet tradition, not always something planned, but something that simply happens on its own. But before I wander into my rambling missive on the subject, I want to wish all Hobby Games Recce readers, everyone who supports my gaming efforts here, at Griffon Publishing Studio, and elsewhere, a joyous and geeky holiday season...or, if you prefer, Christma-yu-kwanza-kah-nalia (hopefully you can find your specific holiday somewhere in there).

“And what rough beast, its hour come round at last,
Slouches towards Bethlehem to be born?”
The holidays bring out some of the most sacred family traditions among western cultures (and I’m assuming among some non-western cultures, too). Growing up we had some pretty standardized practices adjusted over time for our ages, involvement in religious rituals, and other changing factors: the Christmas tree went up and was lit according to a particular schedule; trains often ran around it to enhance the holiday’s playful spirit; we shared a traditional Christmas Eve dinner of ham, potatoes, pinkelwurst, and kale, with stollen and cookies for dessert, with a full turkey dinner on Christmas Day (I have no idea where my parents found the energy to do both); we opened presents, one at a time, taking turns in order from oldest to youngest (I assume as a lesson in patience for us younger folk); and, of course, we attended church at some point, first the early evening children’s pageant, later the spectacle of midnight mass with music, lights, and ceremony rivaling the Radio City Music Hall Christmas Spectacular. Even though the years have passed and I’m married with a child of my own, our household’s new traditions have evolved, some carried over from our treasured past and others we establish together as a family. We still set up a tree and trains, but we also festoon the front of the house with modest holiday lights and, when I bother, decorate our eight foot-tall sasquatch stand-up, “Skookums,” in the front yard (left over from Halloween); I bake stollen to give as gifts to friends and family; we enjoy the traditional ham dinner, though we graze through leftovers on subsequent days; and we open presents Christmas morning instead of Christmas Eve with a sense of well-ordered chaos.


Tuesday, August 9, 2016

Tips for Kid-Friendly Games


Our recent experiences at Historicon brought to light more tips for running games for kids. The more we game with kids – as parents, participants, even onlookers – the more we discover what works for engaging them in all kinds of adventure gaming: miniature wargames, board games, even roleplaying games. Noting what was and wasn’t done at some of our Historicon games offers some first-hand inspiration; we signed up for games based on my son, the Little Guy, and his preferences and ability levels. I’ve discussed some strategies for running kid-friendly games at conventions before. These brief tips add to those earlier observations to help stock the arsenal of ideas for those engaging kids in games. With some consideration for specific situations these tips can apply to games in the home and at public venues like library events and game conventions. They’re more for younger children sampling games than older tweens and teens who have a better sense of comprehension about more complex games; but don’t hesitate to adapt these for running games with adult newcomers to the hobby.

Some of these tips require planning beforehand; others one can implement at the gaming table. And while these emerged from my own personal experiences, they’ might not reflect your particular situations, so feel free to ignore or modify them to best suit your own games with kids: