I’m wrapping up one project – finalizing layout and waiting on
artwork for a system-neutral, medieval fantasy setting – so I’m
starting to look toward the next concept to bring to publication. I
have a long, oft-revised list of gaming ideas for development. I
prioritize these on a number of qualifications, including their level
of development and completion, size of expected complications, ease
of acquiring artwork and other graphic elements, and suitability for
various gaming markets. But I’m easily diverted from what might
seem the next logical project, preferring to channel my immediate
enthusiasm for an unexpected, exciting idea rather than slog away at
something that doesn’t quite engage me at the moment. Right now I
really should be reviewing and polishing material for an Infinite
Cathedral Patreon (something I’ve considered for quite some
time). So I’m naturally disappearing down the rabbit hole of an
entirely unrelated project to capitalize on my immediate interest: a
science fiction D6 solo adventure. Where the heck did that
come from?