Tuesday, February 3, 2026

Exploring Outcomes & Inaction

 There are risks and costs to action. But they are far less than the long range risks of comfortable inaction.”

John F. Kennedy

My estimation of serious simulation “wargames” — like tabletop exercises (TTXs) and matrix games — has deteriorated in the past 18 months. Many seek to explore outcomes of various emerging issues with an eye toward affecting policy or future action. These rarely achieve any objective on their own beyond educated speculation how different elements affect the situation and where various actions lead, even with post-game discussion; their success and impact requires subsequent, meaningful action to put the conclusions to any effect in real-world policy. And I don’t see that happening against the overwhelmingly indifferent filter of societal and institutional bureaucracy. The past few years we’ve seen several political simulations, some more tabletop exercises than wargame-adjacent matrix games, intended to “game out” what might happen with various developments in American politics. Many came to presciently frightening conclusions. But this kind of simulation means nothing if participants don’t use what they learned to affect policy moving forward.

Tuesday, January 27, 2026

WEG Memoirs: Galaxywide NewsNets

 “The speed of communications is wondrous to behold. It is also true that speed can multiply the distribution of information that we know to be untrue.”

Edward R. Murrow

West End Games Star Wars Adventure Journal offered many opportunities to publish new material exploring and expanding the wider Star Wars galaxy. New short fiction featured new characters and beloved standards. Source material provided fresh setting elements to enhance games. And adventures offered ready-made action to drop into a game night or mine for inspiration. I’ll be the first to admit that — as a quarterly periodical with deadlines and a limited pool of approved authors — not every article provided stellar-quality material. All passed Lucasfilm standards at the time, but a few really stood out. “Galaxywide NewsNets” was an early example, one that established a previously unexplored aspect of the setting that continued providing inspiration in subsequent Journal issues...and even well into the new era of continuity.

Tuesday, January 13, 2026

Coping Strategies with Game Hobbies

 “It is hardly possible to build anything if frustration, bitterness, and a mood of helplessness prevail.”

Lech Walesa

I am resisting retreating from the world for a while, as I occasionally have when everything seems overwhelming; my usual euphemism for doing so is going to the “Hermitage on the Edge of Oblivion.” Much as I’d like to temporarily remove myself from social media and the madness of the world at large, I cannot. In the absence of actual day-to-day friends I see in person, online interaction remains my primary engagement with other relatively friendly humans (such as it is). So while maintaining awareness of the horrors unfolding in the news, I take the time to indulge in “self care” activities to maintain my ability to function daily and prevent my further descent into madness. Most of these relate to my activities in the adventure gaming hobby and peripheral interests. In outlining them here, I hope readers might find helpful strategies; if not an exact match, then some inspiration for similar pursuits offering temporary respite and renewal before braving the monstrous indifference and active misery our current reality forces upon us.

Tuesday, January 6, 2026

My OSS Guilty Pleasure Reading

 “A judicious mixture of rumor and deception, with truth as bait, to foster disunity and confusion.”

William J. Donovan

Every so often I return to read a beloved novel, something to help distract me from the woes of this existence and provide some level of entertainment and, in some cases, further enlightenment. I return to Robert Heinlein’s Stranger in A Strange Land occasionally, despite its obsolete and often biased views of “future” society and other issues. I’ve read aloud J.RR. Tolkien’s The Hobbit numerous times to my son when he was of bedtime-story age. I make the pilgrimage of reading A Canticle for Leibowitz when the world seems teetering on (or careening over) the brink of madness. But I’ve never before mentioned my guilty pleasure, a series of novels about the Office of Strategic Services (OSS) during World War II: W.E.B. Griffin’s Men at War series. Given the stresses of the holiday season combined with <waves hand> everything else, well, it seemed about time to revisit the young heroes of the novels and lose myself in their rollicking if not terribly historically accurate escapades.

Tuesday, December 30, 2025

The Year Behind & the Year Ahead

 “Reflect upon your present blessings of which every man has many — not on your past misfortunes, of which all men have some.”

Charles Dickens

I’m not a fan of year-end summaries of top 10 this and top 10 that, the numerous people we admired who passed away, and a look back on a few positive highlights that never quite illuminate the darkness of what seems like a 10,000-day year of constant awfulness at various levels. I don’t care to innumerate my past achievements (usually because they don’t amount to much) or state my resolutions or other expectations for the coming year. But our society places meaning on year-end reflection on past and future, so I’ll indulge a little in looking back and forward on the few promising game-related bits that shone like bright pinpricks against the vast canvas of darkness.

Tuesday, December 23, 2025

The Joy of Paper Soldiers

 “A toy is seen both as a bauble and as an intellectual machine.”

Brian Sutton-Smith

Ranks of paper minis march across
the Great Bridge to disperse rebels.
The yuletide holidays infuse the darkest time of the year with wonder and whimsy. Twinkling lights. Savory feasts and fantastic sweets. Solemn carols and joyous hymns lifting our hearts. The mystery of gifts adorned with brightly patterned wrapping paper and shiny ribbon curls...and the exhilaration at their ultimate revelation. I’ve written before about the yuletide season filled with fantasy, especially from a bookish, geeky gaming perspective. Toys, and particularly those tied to my interests like fantasy roleplaying games, board games, and yes, even wargames bring added joy and playfulness to the season. Among my recent favorites are Peter Dennis’ fantastic paper soldiers. Peter’s Paperboys have brought great joy to my gaming recently. Since first discovering them during the pandemic, they’ve enabled me to quickly explore new periods in history wargaming, provided an alternative to purchasing and painting metal and plastic figures, and helped me prepare visually appealing public history game demonstrations to educate the public and engage people in wargames, history, and learning. They serve as innovative and versatile alternatives to more expensive, more labor-intensive options fielding armies for miniature wargames.

Tuesday, December 16, 2025

A New Game Store in Town

 Old friends pass away, new friends appear. It is just like the days. An old day passes, a new day arrives. The important thing is to make it meaningful: a meaningful friend — or a meaningful day.”

Dalai Lama

During the Thanksgiving holiday, as local merchants sought to promote business for the gift-giving season, my wife discovered a new game store in town. BrickHammer Hobbies apparently just opened that week and was still pulling things together, but took advantage of the crowds of holiday shoppers wandering Culpeper’s quaint main retail street that Thanksgiving weekend dominated by Black Friday, Small Business Saturday, and Cyber Monday. I’m encouraged, of course, but wary; since moving to Culpeper 20 years ago (I still can’t believe it’s been that long), two other game stores have opened and met their inglorious demise...though we’ve recently had some gaming-adjacent stores open. I stopped by to check out BrickHammer Hobies and make a small purchase...and it started me thinking how I might support the store beyond simply being an occasional customer.