“The moment we want to believe something,
we suddenly see all the arguments for it,
and become blind to the arguments against it.”
– George Bernard ShawThe Elusive Shift: How Role-Playing Games Forged Their Identity and cannot help notice similarities between the early debates about aspects of the hobby and the arguments gamers still have about those same issues today. These go beyond the foundational tensions between storytelling and game mechanics one expects between roleplaying games’ early adherents, the wargaming and speculative fiction communities, from which the hobby coalesced. They seep down into the minutia of nearly every base concept of early Dungeons & Dragons...concepts that have over time continued to provoke debate. The adventure gaming hobby community seems just as contentions now as it was 40 years ago; except now, instead of printed APA fanzines and house-organ magazines, most folks argue their points in any number of blogs and forums online (each with its own bias and self-supporting echo-chamber mentality).