“I always tried to turn every disaster into an opportunity.”
— John D. Rockefeller
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| The author, left, running a convention game. |
Features, News & Missives on Hobby Games with Peter Schweighofer
“I always tried to turn every disaster into an opportunity.”
— John D. Rockefeller
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| The author, left, running a convention game. |
“By failing to prepare, you are preparing to fail.”
— Benjamin Franklin
I try keeping my internet radar active searching for news about games. I comb a few news venues and numerous social media accounts to hear how people use games for learning, to find new and interesting titles reaching the market; and read about more mainstream use of serious “wargames” to explore outcomes in near-future conflicts. Games can offer abstract models of how our world works — for education, entertainment, analysis — and institutions of all kinds explore their applications. Two near-future conflicts stand out in my search for news about simulations exploring their outcomes: the upcoming American mid-term congressional elections and the looming threat of Russian action against eastern European nations. My internet radar’s picking up very little, if anything, about the former and plenty about the latter. The former perhaps reflects a lack of faith by American institutions in such exercises reaching useful conclusions and implementing strategies to respond to them. The latter seems not only driven by continued threats from Russia and its war against Ukraine but a result of decreased American influence on the world stage.“It’s like a bird. If he knew what he was doing, he would fall.”
— Carl Reiner
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| The Battle of the River Plate on the game table; not quite as it actually happened. |
“Life is not a matter of holding good cards, but of playing a poor hand well.”
— Robert Louis Stevenson
I recently picked up Elizabeth Hargrave’s Wingspan Pocket edition at a regional gaming store, one of several more mainline games on my radar beyond my usual fare of roleplaying games and historical wargames. Our Thursday family game nights have long ago vanished from the calendar in the onslaught of homework, personal projects, end-of-week weariness, and general ennui toward gaming. But I’m still always looking for games with themes to tempt family members to the game table. And Wingspan Pocket fit the bill. Concise in table space, rules, and gameplay with a satisfying depth and, of course, rich avian illustrations by Natalia Rojas and Ana María Martínez for which the Wingspan line remains famous. It’s a good match for casual gamers with an interest in birds but also works well as a taste of contemporary board game play style which forces players to make decisions based on available resources and strategies for maximizing victory points.
“History is the interpretation of the significance that the past has for us.”
— Johan Huizinga
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| Papercraft Romans awaiting a playtest battle with Germanic tribesmen. |
“If one does not know to which port one is sailing, no wind is favorable.”
— Seneca
I’ve dabbled in many historical wargaming periods over the years. The Age of Sail remains one for which I’ve never really found an accessible game — in both cost and rules — until now. Feral Wizard’s Battle Box: Age of Sail promises to deliver an intuitive game with plenty of tactical choices in a small package (much like its previous game, Battle Box: Napoleonic Wars). The game ran a successful Kickstarter back in the spring and should deliver physical components by the end of the year...but backers received the print-and-play component files when the campaign ended. So I printed out some cards and rules and played a few battles using my craft store sailing ships and my large-hex light-blue ocean canvas. After a few games to help me grasp the mechanics and strategies I found it offered a host of player choices to add depth to what seems on the surface a basic Age of Sail game.“In our leisure we reveal what kind of people we are.”
— Ovid
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| Members of the Chinese PLA Navy play Sebastian Bae’s Littoral Commander: Indo-Pacific wargame. |