I don’t recall where exactly I first heard of
Space Marine Adventures: Labyrinth of the Necrons, but
the concept of introductory solitaire and cooperative play grabbed my
attention. I’m not a huge fan of Warhammer 40k, though in my
distant past I dabbled with Warhammer Fantasy Roleplay (second
edition) and found a used edition of the fantasy miniatures rules,
more out of curiosity than any other motive. I have a vague awareness
of what Space Marines are and that they apparently spend much of
their time fanatically blasting things. So I’m in no way invested
in the Warhammer 40k universe, but knowledgeable enough about
its basics to enjoy an entertaining solo/coop game experience with
high production values and good replay possibilities.
Thursday, February 27, 2020
Friday, February 21, 2020
West End Memoirs: Scott Palter
On Monday, February 17, 2020, Daniel Scott Palter
passed away. He was best-known as the founder and owner of West End
Games, yet also infamously known as the person who sent the company
into bankruptcy, losing the license
for what was the groundbreaking first Star Wars roleplaying
game. I’m sure some people – particularly those who lost jobs and
opportunities with the company’s bankruptcy – hated him and never
forgave him for what he did to West End in those final days. Over the
years I’ve had to reconcile my feelings toward him. I have the
natural animosity over West End’s demise. But I also realize he
provided me with an opportunity to have my dream job: working
full-time as a designer and editor at a roleplaying game company, and
with the Star Wars franchise, no less. Despite all the
frustration and drama, they remain the most fulfilling, productive
five years of my professional life.
Tuesday, February 18, 2020
Father-Son History-Wargaming Weekend 2020
My son and I spent an extended weekend immersing
ourselves in history and wargaming in what is becoming an annual
tradition. I took him out of school on Friday so we could leave early
and spend the afternoon at the Mariners’ Museum in Newport News,
then attended the Williamsburg Muster wargaming convention, and
finally visited Historic Jamestowne before heading home Sunday. (Our
school system doesn’t get Presidents’ Day off....) Our son’s
fourth grade curriculum includes “Virginia Studies” for social
studies, a subject he already enjoys and which we’ve indulged with
additional trips to historic sites during the past year. He’s also
interested in games, including historical wargames, so the weekend
provided an opportunity to engage with both history and games.
Tuesday, February 4, 2020
WEG Memoirs: Sabacc Proposal
I was doing some post-holiday tidying when I
stumbled upon an old manuscript box with the words “Sabacc
Proposal” scrawled in marker on the side. It’s filled with a
hodge-podge of cards – two full-color deck for the proposal, one
black-and-white deck with card backs I think I printed for later
convention games – some credit chits and bills, a few “item”
cards with values for when the stakes went high, and some copies of
the rules. Kind of a mess, really. It’s a relic from my time
working on the Star Wars Roleplaying Game at West End Games in
the mid 1990s. My boss Rich Hawran and I had an opportunity –
goodness knows how it came about – to present some Star
Wars-based game designs to a development team at Hasbro,
specifically the card game sabacc and the holo-chess game dejarik. We
drafted rules, prototyped components, and did some basic playtesting,
but overall we were little more than rank amateurs pitching game
ideas with fueled by our fanboy enthusiasm for Star Wars.
Subscribe to:
Posts (Atom)