Tuesday, September 27, 2022
Gaming Artifacts: AD&D Deck of Encounters
I’m
always on the lookout for interesting resources to inspire and
enhance my solitaire roleplaying gaming. Most work just as well for
group play, but some can form the basis for solo adventures when the
gang just can’t coordinate schedules and you want to spend an
afternoon immersed in an imaginary game world. Years
ago I recall using the
second edition Advanced
Dungeons & Dragons Deck of Encounters: Set One for
a few weekend forays back into my favorite Basic/Expert
D&D
rules. I
don’t recall much about the few play sessions other than they
offered some satisfying entertainment and relief from stress at the
time. Perusing the deck today I can see how they provide a range of
adventure seeds one might develop
into
sole encounters or springboards for more involved adventures. It’s
quite AD&D
specific, but enterprising
gamemasters can adapt most encounters to their favorite game setting
or genre with a little work. Alas,
it’s not cheap to acquire these days, especially when other
resources exist today with a similar if not more effective
inspirational impact.
Tuesday, September 13, 2022
Considering Wargaming & Troubled History
“Time is the king of all men, he is their parent and their grave, and gives them what he will and not what they crave.”
– Pericles
Queen Elizabeth II figure by King & Country |
Tuesday, September 6, 2022
Osprey Books Wargaming Notes
I can’t
recall the first Osprey Publishing book I bought. I’m
guessing it might have been something
either for the Victorian period or World War II. But
I certainly remember – in those days when my interest remained
firmly grounded in roleplaying games with only nascent dabblings in
miniature wargaming – the few pages at the back of each Campaign
series book offering
insights on how to wargame the campaigns featured in the book.
They’re something I miss today as I explore historical miniature
gaming
even as Osprey itself publishes its own rules and
I continue exploring sources that address playing
out
historical conflicts on
the tabletop.
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