“A
scout must prepare himself by previous thinking out and practicing
how to act on any accident or emergency so that he is never taken by
surprise.”
— Robert
Baden-Powell
The
video from
People Make Games about “
The Games Behind Your Government’s Next War” has
caused quite a stir recently among professional and hobby wargamers.
What initially started as a documentary about wargaming in the
defense industry became an
hour-long video essay presenting
and exploring
the “complete moral labyrinth” of using
wargames to prepare for future conflicts. The
video
generated a lot of discussion, both in the video’s comments section
and elsewhere; notably responses
at the
excellent
PAXsims blog.
I watched
the video and was impressed with the thoughtful look at moral issues
related to wargaming (
despite
its sometimes outraged delivery, which, I’ll admit, makes for an
engaging presentation style). Frequent
readers might recall I’ve
occasionally reflected
on
the ethics of wargaming — especially with kids or hobby newcomers —
usually asking questions about how we can have fun playing historical
games
about a real-world activity that resulted
in death and destruction, how we might use them as learning tools,
and how we could
more thoughtfully approach this activity (once again, often with the
younger set in mind). Part
of me wanted to respond to various issues the video raised; which
were many among the hairpin turns of the host Quinns’
at-times manic journey through the moral labyrinth. I
will leave more informed reactions to the wargaming professionals
(though
I’ll admit I wouldn’t mind joining their ranks career-wise).
Instead, after much reflection about what I might say,
I
felt I needed to elaborate on something the video didn’t really
address. It
focuses on the analysis role professional wargaming plays in military
circles, creating models and simulations
to explore emerging
crises and evolving technology to formulate
and test tactical solutions. But
it doesn’t look at
another
major facet of professional military wargaming, and even hobby
gaming: the educational role games play.