I don’t talk
much about “news” or “new releases” here at Hobby Game Recce;
it’s often fleeting and doesn’t seem to matter months or years
down the road. But now and then a few gaming products release that
catch my attention for one reason or another...and this just happens
to be one of those times. Announcements by three different companies
promise some notable wargaming products that cater to my own
interests and hopefully engage the enthusiasm of other gamers: a
Wings of Glory Battle of Britain starter set; a Commands &
Colors game set during the American War of Independence; and some
interesting terrain and tank kits from Battlefront Miniatures. One
things certain with all these releases: I’d better start saving up
my money if I want to buy any.
Wingsof Glory Battle of Britain Starter Set:
I’m
a huge advocate of the “starter set” concept for introducing
newcomers to the adventure gaming hobby, whether roleplaying games,
card games, or wargames
(of either the chit-and-board or miniatures variety). Ares
Games’ Wings
of Glory
game (which got its start in 2004 as Wings
of War)
had some fits and starts over
the years
and really didn’t
catch
on in the American gaming market as much as the organized play-driven
Flight
Path
games like Fantasy Flight’s Star
Wars-themed
X-wing miniatures game and WizKids’ Star
Trek: Attack Wing.
I’ve recommended Wings of Glory before as
a good, casual
World War II-themed game.
Back
in 2012 I wrote about one of the steps Ares took that worked better
to present the game to audiences: the World War I Wings
of Glory
duel packs featuring the rules, counters, and two airplanes with
stands and maneuver decks, all for a reasonable gateway price of $30.
Now the company is trying the starter set approach again, this time
for the World War II version and the Battle of Britain. Unlike the
previous set, this one comes with four planes, two British Spitfires
and two German Messerschmitt Bf 109s, along with the usual rulebook,
scenarios, control panels, stands, maneuver decks, and everything
else needed to play.
It
might
serve as good
gift to tempt friends or kids into the game, especially
those with an interest in World War II aviation;
it
would certainly set up newcomers with enough
rules and planes to simulate dogfights from an iconic, pivotal aerial
battle from World War II. That
said, I
fear
the $70 price point remains too high for newcomers seeking to try the
game. I certainly appreciate including four aircraft in the set, but
just one British and German plane – like the ones offered in the
World War I duel pack – would provide a satisfying game experience.
This
product probably won’t appeal much to
Wings
of Glory
fans
who may
have already
collected planes for the game most likely have
enough to run relevant historical scenarios such as the Battle of
Britain; it was one of the World War II aerial
engagements for which I bought certain planes, so I already have
enough Spitfires and Messerschmitt Bf 109s, as well as a few
Hurricanes, a Bf 110, and a Heinkel 111 bomber for good measure. If
you’re willing to spend $70 to try a new game outside the
mainstream board and roleplaying games, the Wings of Glory Battle
of Britain Starter Set offers a complete package for an exciting
historical period.
Commands & Colors: Tricorn – The American Revolution:
I’m
a fan
of Richard Borg’s Commands
& Colors
series of wargames; call
them battle games or wargames light, they’re still excellent games
to explore these historical conflicts, possibly more so for casual
players who enjoy board games but haven’t yet tried chit-and-board
or miniature wargaming. They
rely on several elegant components and mechanics: terrain boards
divided into left flank, center, and right flank, with hexagonal
terrain tiles enabling players to set up any historical scenario;
command cards that enable players to activate different combinations
of troops each turn; custom dice with sides corresponding to
different troop types; and either plastic pieces or wooden blocks
with illustrated stickers to represent units. Subtle nuances in the
rules and customized components enable players to explore warfare in
several historical periods: ancient warfare (Commands
& Colors: Ancients),
the
Napoleonic Wars (Commands
& Colors: Napoleonics),
the
American Civil War (Battle
Cry),
World
War I (The
Great War),
and World
War II (Memoir
44). With the
latest game, released through a
Kickstarter campaign run by
Compass Games,
Borg adapts his Commands
& Colors system to
the American War of
Independence (or
AWI, wargamer parlance for
America’s “Revolutionary War”), one
of the historical eras that engages my interest. The
game employs similar components to past games, including the board
and terrain tiles, troops represented by wooden blocks with stickers,
custom dice, and a rulebook with plenty of scenarios to play. The
game provides unique combat card decks for the Americans and British,
a departure from past games. A variable scale enables players to
re-fight huge battles with brigade-sized units or smaller skirmishes
with company-sized units (I’m interested to see if it’s suitable
to replay one of my favorite AWI skirmishes, the Battle of Ridgefield, fought in the town where I grew up). I’ve
talked about Memoir’44
and Battle Cry
before: both as games with
excellent replay value; Battle
Cry upon its release by
Avalon Hill in 2010 (an example of that outdated news post); and
Memoir ’44
as a good, casual World War II-themed game. I fully expect Commands
& Colors: Tricorn
will
live up to past games’ high production values, engaging gameplay,
and solid replay value. Like
other Commands
& Colors
game, this one comes with a hefty price tag: $80 (plus $15 shipping).
Much
of this comes from the wooden blocks used instead of molded plastic
units. While
I prefer the plastic pieces in
Memoir
’44
and Battle
Cry
to the stand-up wooden blocks with illustrated stickers, it’s a
tempting purchase for those who enjoy Borg’s approach to these
historical conflicts. Nothing
prevents players from customizing these games into showpieces: they
can paint miniatures to match the troop types, or even transpose the
board and modular hex terrain to a larger hex-printed cloth field to
convert it into a miniature wargame.
New Flames of War
Materials: Battlefront
Miniatures recently launched a fourth edition of its popular Flames
of War World War II
miniatures game. I’ve
tried Flames of War
a few times, once at a regional game day in an expertly run,
tank-heavy demo game, and a few times on my own at home (before
developing my own World War II tank game to teach children the basics
of wargaming...Panzer Kids). While the rules
have layers of complexity that don’t appeal to me, the game line
produces some first-rate miniatures and terrain that, conveniently
enough, serve to enhance my own newcomer-friendly
Panzer Kids
games. To support the new
edition the company’s releasing a host of related accessories
geared toward wargaming the North Africa campaign, a personal
favorite of mine. While I’m
not too interested in the gaming supplements tied to Flames
of War (the
Desert Rats
and Afrika Korps
army books), but I’m
really excited about some of the battlefield terrain and
tank models. A boxed set includes two plastic Tiger tank models for
$18, about 50% more than the
price of a single resin-and-metal tank miniature, though with a bit
more complexity behind the assembly on par with a plastic model.
(Battlefront Miniature seems
to be transitioning all its models to this plastic-model format.) The
relaunch also offers several other tank boxes for this theater,
though my own forces seem fairly well stocked aside from the Tigers.
For those unwilling or unable to model fire and smoke to indicate
battlefield wrecks, Battlefront’s selling flaming “Destroyed Markers” and “Smoke Bombardment Markers” ($13
each), simple
three-dimensional constructs that’ll look good on the wargaming
table. A host of desert terrain and buildings can further enhance the battlefield; I’m
particularly tempted by the “Desert Escarpments.” While the
Tigers and flame/smoke markers seem reasonably priced, the buildings
and terrain carry heftier price tags ($25-$40 depending on the size),
well worth it for the quality, detail, and professional paint job.
Gaming mats seem
all the rage for wargamers today, and Battlefront hasn’t overlooked
that: it’s offering a double-sided, 4x6-foot mat with desert
terrain on one side and grass on the other. It’s pricey at an
estimated $90, but looks fantastic and could serve almost
any game set in those environments. The
Battlefront website currently lists the mat as “Delayed,” but it
certainly seems like a quality product for those who want a detailed
play surface (or one better than the paint-splotched tan felt I use
for my games).
These new
products certainly engage my various interests in historical
wargaming, though I’ll have to carefully consider whether and when
I really can afford the high price tags. I suspect the Wings
of Glory Battle
of Britain Starter
Set will
remain available through hobby and online channels for a while,
though I’ll admit it’s the lowest one on my priority list. The
Battlefront Miniatures terrain might fly off the shelves upon
release, but my Friendly Local Game Store gladly place special orders
for customers, so I might take that route at my leisure. The most
time sensitive release, Commands
& Colors: Tricorn, ends
its Kickstarter funding campaign on May
26, so I have a little over two months to consider this and save up
the money if I want to support it. As Kickstarter campaigns go this
one is more of a pre-order, with estimated delivery in July 20017, so
one isn’t waiting too long for the product to deliver, barring any
unforeseen delays that seem to be the bane of many Kickstarter
projects. I
might also keep my eye open for deals on these products at upcoming
conventions. All
of them offer some engaging historical wargaming, with opportunities
for introducing newcomers young and old to the hobby.
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