Even before the covid-19 pandemic shut down
society as we know it I’d started a new project inspired by my
son’s varied interests in history: wargaming naval actions from the
Russo-Japanese War of 1904-05. After chancing upon some 1:2400 scale
period Russian ships at the Williamsburg Muster game convention in
mid-February I set out to acquire a small Japanese force, adapt some
naval wargaming rules, and prep my play surface. It’s been a
diverting side-project the past few weeks while my son’s been home,
first with a mild illness, then with the state-wide shut-down of
schools through March 27 (now extended through the end of the
academic year...). So far I think we’re well on my way to some
successful naval wargaming.
Tuesday, March 31, 2020
Tuesday, March 24, 2020
Solo Gaming in Pandemic Times
The covid-19 coronavirus seems like something from
the intro to a post-apocalyptic roleplaying game. Or a night playing
Pandemic. Anxiety remains high, especially with our 24/7
information highway overload and a problematic centralized federal
government preparation and response. Hopefully everyone employs good
hygiene practices and uses “self isolation” to whatever degree
possible (I realize not everyone can engage in it, especially first
responders and medical workers, but also those who have little choice
but to report to work lest they lose paychecks and jobs). We need
entertaining diversions to occupy our inflammably anxious minds and
provide some positive, imaginative experiences. Solo gaming to the
rescue!
Thursday, February 27, 2020
Space Marine Adventures for Solo or Coop Play
I don’t recall where exactly I first heard of
Space Marine Adventures: Labyrinth of the Necrons, but
the concept of introductory solitaire and cooperative play grabbed my
attention. I’m not a huge fan of Warhammer 40k, though in my
distant past I dabbled with Warhammer Fantasy Roleplay (second
edition) and found a used edition of the fantasy miniatures rules,
more out of curiosity than any other motive. I have a vague awareness
of what Space Marines are and that they apparently spend much of
their time fanatically blasting things. So I’m in no way invested
in the Warhammer 40k universe, but knowledgeable enough about
its basics to enjoy an entertaining solo/coop game experience with
high production values and good replay possibilities.
Friday, February 21, 2020
West End Memoirs: Scott Palter
On Monday, February 17, 2020, Daniel Scott Palter
passed away. He was best-known as the founder and owner of West End
Games, yet also infamously known as the person who sent the company
into bankruptcy, losing the license
for what was the groundbreaking first Star Wars roleplaying
game. I’m sure some people – particularly those who lost jobs and
opportunities with the company’s bankruptcy – hated him and never
forgave him for what he did to West End in those final days. Over the
years I’ve had to reconcile my feelings toward him. I have the
natural animosity over West End’s demise. But I also realize he
provided me with an opportunity to have my dream job: working
full-time as a designer and editor at a roleplaying game company, and
with the Star Wars franchise, no less. Despite all the
frustration and drama, they remain the most fulfilling, productive
five years of my professional life.
Tuesday, February 18, 2020
Father-Son History-Wargaming Weekend 2020
My son and I spent an extended weekend immersing
ourselves in history and wargaming in what is becoming an annual
tradition. I took him out of school on Friday so we could leave early
and spend the afternoon at the Mariners’ Museum in Newport News,
then attended the Williamsburg Muster wargaming convention, and
finally visited Historic Jamestowne before heading home Sunday. (Our
school system doesn’t get Presidents’ Day off....) Our son’s
fourth grade curriculum includes “Virginia Studies” for social
studies, a subject he already enjoys and which we’ve indulged with
additional trips to historic sites during the past year. He’s also
interested in games, including historical wargames, so the weekend
provided an opportunity to engage with both history and games.
Tuesday, February 4, 2020
WEG Memoirs: Sabacc Proposal
I was doing some post-holiday tidying when I
stumbled upon an old manuscript box with the words “Sabacc
Proposal” scrawled in marker on the side. It’s filled with a
hodge-podge of cards – two full-color deck for the proposal, one
black-and-white deck with card backs I think I printed for later
convention games – some credit chits and bills, a few “item”
cards with values for when the stakes went high, and some copies of
the rules. Kind of a mess, really. It’s a relic from my time
working on the Star Wars Roleplaying Game at West End Games in
the mid 1990s. My boss Rich Hawran and I had an opportunity –
goodness knows how it came about – to present some Star
Wars-based game designs to a development team at Hasbro,
specifically the card game sabacc and the holo-chess game dejarik. We
drafted rules, prototyped components, and did some basic playtesting,
but overall we were little more than rank amateurs pitching game
ideas with fueled by our fanboy enthusiasm for Star Wars.
Tuesday, January 28, 2020
Having Fun with Cruel Seas
I’d been on the fence about getting into Warlord Games’ Cruel Seas since it released in late 2018. The game
focuses on small-craft naval engagements in World War II featuring
such vessels as the American PT boats and German Schnell-boots
(“fast boats,” or S-boats). I’d read about various issues folks
had with the game, but eventually I put it on my wish list and
received the starter boxed set as a gift during the holidays. I’ve
played a few solitaire games to familiarize myself with the rules
(though I haven’t managed to paint the ships yet), enough to
formulate some opinions. Most of my issues with the game relate to
elements I feel might have been handled differently, primarily from
the perspective of catering to newcomers or improving the product
quality. Despite the expense to buy into the game, Cruel Seas
offers a beginner-friendly, accessible wargaming experience for those
interested in this kind of WWII naval skirmish.
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